Bernadotte: French Tier IX premium battleship with gun reload booster
Historical Background
Bernadotte is armed with twelve 305mm
guns in four turrets with a fast traverse speed and a good rate of fire for its
class, especially when considering the Main Battery Reload Booster consumable.
The main gun's drawbacks include short firing range and light salvo weight. The
ship also has four twin-tube torpedo launchers positioned closer to the stern.
Its torpedoes have a decent reload time and inflict significant damage, but
have a short range and are easily detectable.
Gameplay
In terms of gameplay, some features of
another Tier IX battleship, Prinz Rupprecht, are already evident. The main one
is a long-range and accurate secondary battery (although the range of the
secondary battery has always been a hallmark of French battleships). Thus, a
powerful secondary battery, low ship detection, the presence of torpedoes, and
limited firing range will encourage players to engage in close combat with
opponents. "Engine Boost," a characteristic feature of French
battleships, is also present. Another advantage is the long firing range of the
anti-aircraft guns, while the disadvantage is the limited HP pool.
In addition to the "engine
boost" and "gun reload booster" teams, the equipment is also
represented by the "Emergency" and "Repair" teams.
CHARACTERISTICS OF THE SHIP
Combat capability – 72900. Plate
thickness - 32 mm. Anti-tank protection - 19%.
Main caliber :
- 4x3 305 mm. Firing range - 18.3 km.
Maximum damage with HE shells – 4350. HE
shell armor penetration - 51 mm. Chance of causing fire – 28%. HE shell
velocity - 865 m/s.
Maximum damage with AP shells - 8400. AP
shell velocity - 865 m/s.
Reload time - 27.0 seconds.
Main gun 180-degree traverse time - 30.0 seconds. Maximum dispersion - 245 m. Sigma – 1.80.
Air strike (GB):
Reload time - 30.0 seconds. Available
flights - 2. Number of planes in one flight - 1. Maximum range - 10.0 km.
Number of bombs on a plane - 2. Maximum bomb damage - 4200.0.
Torpedo armament:
- 4x4 533 mm.
Maximum damage - 17028. Range - 8.0 km.
Speed - 75.0 knots. Reload time - 147 seconds. 180-degree traverse time - 7.2
seconds. Torpedo detection range - 1.8 km.
Secondary caliber:
14x1 150.0 mm, firing range - 8.0 km.
Reload 7.8
Maximum damage with HE shells - 2200.
Chance of causing fire - 13%. HE shell velocity - 835 m/s.
6x2 120.0 mm, firing range - 8.0 km.
Reload 3.3
Maximum damage with HE shells - 1700.
Chance of causing fire - 7%. HE shell velocity - 850 m/s.
Anti-aircraft defense:
16x1 40.0 mm, 6x2
120.0 mm.
Medium-range anti-aircraft defense:
continuous damage per second - 669, probability of hitting target - 75%, range
- 3.5 km;
Long-range anti-aircraft defense:
continuous damage per second - 165, probability of hitting target - 75%, range
- 6.0 km;
Explosion radius 3.5 - 6.0 km, number of
explosions in one salvo - 7, damage in one shell explosion - 1610.
Maximum speed :
- 30.5 knots.
Turning circle radius - 890 m.
Rudder shift time - 16.4 s.
Detection range from sea - 14.2 km.
Detection range from air - 12.3 km.
Detection range after firing in
smoke - 12.0 km.
Available equipment:
Slot 1 - Damage Control Team (Duration 15
seconds; Reload time 80 seconds; Unlimited number of equipment)
Slot 2 - Repair Team (Duration 28
seconds; Health points per second 364; Reload time 80 seconds; Number of
charges 4)
Slot 3 - Engine Boost (Duration 180
seconds; Maximum speed +15%; Reload time 90 seconds; Number of charges 3)
Slot 4 - Main Battery Reload Booster (Duration 20 seconds; Main battery reload time -50%; Reload time 120 seconds; Number of charges 4)
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